Games and Projects
The Priestess Comic
Priestess is my current lovechild — a buddy-criminal tragedy in a modern fantasy setting. In the wake of a foreboding prophecy, Dr. Max Castillo is dragged by his havoc-wreaking friend Melica into constructing a ritual to protect her ex-girlfriend Kirinen. But Meli’s determination often does more harm than good, and Max is too willing to give up too much for the ones he loves.
Priestess will be launching independently in August 2020. It is currently in the scripting and concepting phase.
We’re Off to Slay the Wizard
I designed and produced this! Created in 48 hours for the Global Game Jam 2019, We’re Off to Slay the Wizard pokes fun at the one downside of playing your favorite game multiple times: You still have to do the tutorial. And the tutorial wizard isn’t nearly as helpful the second time. Or the third. Or the fourth. Or the fifth… Wouldn’t you take him down if you had a chance?
For AIE’s first Alphabet Jam, I took the mantle of a designer and programmer in a two-person team. Luna Leporidae is a jackalope’s journey through heavily populated skies to the moon, seeking to befriend the rabbit that lives there. I intend to release it on the Google Play app store sometime later this summer.